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Fable Remake

ROLE

Designer

YEAR

2022

GENRE

Action-Adventure RPG

PLATFORM

PC

In this project, I wanted to port Fable Anniversary assets from Unreal Engine 3 to Unreal Engine 5. The main purpose of this was to learn Unreal Engine more before starting a UE5 project at my professional job. The project was a massive success in teaching me the fundamentals of UE5 development. I made a large portion of the map open world, and created several systems, including a clothing system, an alignment system, and a commerce system. I had also created many of the missions and Dialogue, along with cutscenes using the sequencer tool.

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